Games

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HYPERTEC

Modular dogfighting with a whole new look



• Project Lead •

• Unity (C#) •

• MagicaVoxel •

• Usability Testing •

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Rhythm Fun

An educational rhythm game made for young children - in collaboration with Rhythm Fun

• Project Lead •

• Unity (C#) •

• App Development •

• Client Work •

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Wizards Scourge

A fantasy take on the top-down shooter. This was my first Unity project!


• Sole Developer •

• Unity (C#) •

• Photoshop •

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Marble Labyrinth

A new take on a classic wooden game. Includes colour mixing as well as physics based movement.

• Sole Developer •

• Unity (C#) •

• Photoshop •

• 3DS Max •

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Escape the Set

An escape room experience. High focus on sound spaces and audio cues.

• Sole Developer •

• Unity (C#) •

• Photoshop •

• 3DS Max •

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Fortune

My first bitsy game! Follow the cat and see where it leads you.

• Sole Developer •

• Bitsy Engine •

Game Jams

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Contrelement

Elemental tower defense game made in 3 days for Geta Game Jam 9


• Developer •

• Unity (C#) •

• GitKraken •

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Until the World Goes Cold

A small survival game made for the #SOS game jam.

• Developer •

• Unity (C#) •

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0.99c

Our entry to Ludum Dare 43 - "Sacrifices must be made". Manage your crew and make decisions.

• Developer •

• Unity (C#) •

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One Room

A tiny story made for the Bitsy jam of the same name.


• Sole Developer •

• Bitsy Engine •

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Home Awaits

A simple journey made for the Bitsy jam with the theme "Ocean".

• Sole Developer •

• Bitsy Engine •

Asset Showcase

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Bedroom Modelling Project

3D modelling practice - creating a bedroom based on a description.

• Sole Developer •

• Unity (C#) •

• 3DS Max •

• Photoshop •

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Medieval Door Scene

My first foray into 3D modelling. Experimenting with animation and interaction.

• Sole Developer •

• 3DS Max •

• Unity (C#) •

• Photoshop •

Game Jams

Card image cap
Contrelement

Elemental tower defense game made in 3 days for Geta Game Jam 9


• Developer •

• Unity (C#) •

• GitKraken •

Card image cap
Until the World Goes Cold

A small survival game made for the #SOS game jam.

• Developer •

• Unity (C#) •

Card image cap
0.99c

Our entry to Ludum Dare 43 - "Sacrifices must be made". Manage your crew and make decisions.

• Developer •

• Unity (C#) •

Card image cap
One Room

A tiny story made for the Bitsy jam of the same name.


• Sole Developer •

• Bitsy Engine •

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Home Awaits

A simple journey made for the Bitsy jam with the theme "Ocean".

• Sole Developer •

• Bitsy Engine •

Games

Card image cap
Fortune

My first bitsy game! Follow the cat and see where it leads you.

• Sole Developer •

• Bitsy Engine •

Games

Card image cap
HYPERTEC

Modular dogfighting with a whole new look



• Project Lead •

• Unity (C#) •

• MagicaVoxel •

• Usability Testing •

Card image cap
Rhythm Fun

An educational rhythm game made for young children - in collaboration with Rhythm Fun

• Project Lead •

• Unity (C#) •

• App Development •

• Client Work •

Card image cap
Wizards Scourge

A fantasy take on the top-down shooter. This was my first Unity project!


• Sole Developer •

• Unity (C#) •

• Photoshop •

Card image cap
Escape the Set

An escape room experience. High focus on sound spaces and audio cues.

• Sole Developer •

• Unity (C#) •

• Photoshop •

• 3DS Max •

Card image cap
Marble Labyrinth

A new take on a classic wooden game. Includes colour mixing as well as physics based movement.

• Sole Developer •

• Unity (C#) •

• Photoshop •

• 3DS Max •

Asset Showcase

Card image cap
Bedroom Modelling Project

3D modelling practice - creating a bedroom based on a description.

• Sole Developer •

• Unity (C#) •

• 3DS Max •

• Photoshop •

Card image cap
Medieval Door Scene

My first foray into 3D modelling. Experimenting with animation and interaction.

• Sole Developer •

• 3DS Max •

• Unity (C#) •

• Photoshop •