bedroom modelling showcase

-- 3D modelling practice / creating a bedroom based on a description --

Platform
Windows
Mac

Development Time
3 Weeks

Released
November / 2018

Engine
Unity

Overview

  • All models / textures created by me
  • Conducted an interview with a fellow student and produced a bedroom based on their spec
  • First time properly considering lighting and prop placement
  • Project presented in Unity
  • Assets produced in 3DS Max
  • Textures produced / modified in Photoshop

Extra Information

I learned a lot from this project, especially considering that I had not done much at all with lighting in Unity before. This was a great oppurtunity to play around with all the baked lighting settings that the engine comes with. I also learned a lot about using reference for models - especially when dealing with items grounded in reality.